FUSE Graphics

The theme reveal video posted on social medias. Made in After Effects and Photoshop.

These are graphics that I made for FUSE 2024: an event hosted by Bradley University to showcase the Interactive Media department. Included here are the theme reveal video, my design process for the logo, the animated logo, and the animated footer which I animated using assets made by a team member.
More of my FUSE work can be seen on the website and the "Digital Art" section of my portfolio!
12 to 12 Team Contest: A Spark of Life
My team's winning submission for the 12 to 12 Animation Contest at Bradley University; I designed Sparky and worked on backgrounds and animation. Here, you can see the backgrounds I made and some of the design process for creating Sparky.
24 Hour Animation Challenge: Team Villain Era
This was created for the 24 Hour Animation Challenge, a global competition with this year's theme being to "show the potential of animated film making as a thank you to our incredible artform". We chose to follow the theme by showing something that had to be animated, and wouldn't be the same if recreated in live action: an abstract representation of fear and anxiety. For this project, I drew our (very quick) storyboards, arranged our first animatic, and animated the sequence of drowning and being buried alive.
Stop Motion Assignment: Magic for Dummies 
This was created for class, and the idea behind the project was just "What if the kid can't pronounce the spells and it goes dramatically, horribly wrong? I designed and assembled the characters, set up the cameras and lighting, did the smoke effects, and, of course, animated Timmy.
12 to 12 Team Contest: A Necessary Sacrifice
This is our winning submission for Bradley University's 12-to-12 animation contest, in which the theme was sacrifice. I called in remotely, since I was studying abroad, and worked on backgrounds and the internal monologue and ending animation.
Shorter Works:
The purpose of this project was to create a simple looping gif involving the first letter of my name. I used one of my original characters and focused on keeping the motion simple and smoth

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